![]() Swimming to the right and entering the far pipe, the player will enter an area with a Koopa Paratroopa and many invisible Jump Blocks that the player has to hit in order to create a bridge, along with another power-up at the end of the pipe to the right. By going down the second Warp Pipe, the player can enter an underwater area, where they can find a Switch Block, coins, and Brick Blocks to the left. Up ahead are two ? Blocks, with the left one containing a power-up that can be collected by throwing a White Block into it. ![]() This is a desert-themed level split between above ground and underground areas, with the player starting above ground next to a Walking Piranha. It becomes accessible after the player has cleared World 7-1 and its own completion unlocks World 7-3. Of course, you must hit the block from below.World 7-2 is the second level of Pipe Land in Super Mario Bros. ![]() If there are enemies walking over a Rotating Block (as well as most other blocks), you can defeat them easily by jumping into the block beneath them. The direction of the coins can be controlled using the. There is also another rare variation that when activated will cause a trail of coins to come from the block. ![]() If you hit the block on the left, the item will move right, and if you hit the block on the right, the item will move left. The direction that the item will go is based on which side of the block you hit it on. Often times the items will begin moving after they are revealed. Jumping against the underside of these blocks will cause the item to pop out. Some can also cause a vine to grow out of it that Mario can climb. Sometimes what might look like an ordinary Rotating Block is actually a block containing coins or an item, such as a Super Mushroom or a Fire Flower. ![]() To break a Rotating Block, land on it while performing a spin jump. Instead of breaking, most of these blocks will begin to spin for a short period of time, allowing you to pass through them. They are similar to the Brick Blocks found in previous Mario games, but with one key difference, they don't break when you hit their underside. Rotating Blocks are the most common type of block in Super Mario World. ![]()
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